
While you're being attacked by enemies (not just enemies present, they have to want you dead), they will distort your hyperspace engine, reducing its recharge rate to 25% (as well as its energy consumption, btw). On the flip side, we didn't want to make it too easy to escape a fight, so we supplied enemy ships with hyperspace distorters. Your hyperspace engine still has to fully recharge in order to do your next jump. This means that, with a 40 sector reach, jumping 30 sectors will drain 75% power (instead of 100%), but doing a jump for 10 sectors will still drain it for 50%. Next up, doing a hyperspace jump will only drain your hyperspace engine for the percentage distance you jumped, in relation to its reach, but always for at least 50%. So, to speed up travelling through empty sectors, hyperspace recharge time is now increased by 200% while travelling through clear space (a sector with alliance/group/your own ships and nothing else counts as clear space). Waiting for your hyperspace engine to recharge while in an empty sector isn't really a lot of fun and slows players down unnecessarily. To improve the flow of the exploration part of the game, we made some changes to the hyperspace jumping system. These new, tougher enemies will appear alongside normal enemies and can have 3 levels of toughness: Tough, Savage and Hardcore, each having more HP and dealing more damage than the previous. On top of that, we added some special, tougher enemies that have increased HP and damage. What's new now, is that enemies can have special additional resistances and weaknesses against nearly all damage types.
#Avorion hyperspace cooldown code
It also makes the code less obnoxious to work with. These damage mechanics were already in the game, but now we are explicitly highlighting them for better clarity. Other weapons, like Chain Guns, have a chance of getting a specialized damage type. Bolters: Antimatter, Plasma Cannons: Plasma (duh).

Supports Generators, Energy Containers, and Hangars. Supports Generators, Energy Containers, Integrity Field generators, Shields, Hyperspace cores, Hangars, Inertia Dampeners, and Computer Cores. It refuses to be made into armor plating however, with Ogonite being superior in that respect. Avorion - Avorium - Unobtainum - Legendary.Īvorion is considered the pinnacle of materials, providing massive performance increases and durability for anything built out of it, aside from heavy armor.Īvorion is the most prized mineral known, only showing up near the center of the galaxy.īeing exceptionally durable, it is used in the construction of the most powerful ships known, and can be manipulated at the atomic level almost without issue.
